|I suck at my job.|
This was worsened by the fact that the dithering of House Wren was totally unnecessary. The whole story structure screamed that they would come, and their reasoning made their about-face after unbelievable and a purely plot-driven rather than stemming from character motivation. So Sato's sacrifice didn't actually accomplish anything, because the objective was too detached from the plot these last episodes. Second, Thrawn. He sucks ass. Not as a character, necessesarily, he makes for a good villain with his chilling attitude.
|Thus solving the problem once and for all. ONCE AND FOR ALL!|
This of course fails because suddenly he forgets to take something in account - in this case, the force creature aiding (?) Kanan - which also fell flat for me by the way - and the insubordination of Konstantine that also has zero buildup and fails for the same reasons that the Sabine mission does. Konstantine's disregarding orders will end with his death even in the best of circumstances, and these are really not those. All he does is taking out a ship that isn't vital to the rebel cause anyway.
|We really should be fucked now.|
So deus ex machina again. At the same time, the rebels escape, losing another ship or two in the process. The thing is: if Thrawn had used just the most uninspired Imperial officer to follow protocol, the victory would have been much greater. Look at the picture: the Imperials lose two medium sized ships to six or seven Rebel ships. They also lose a bunch of AT-AT and AT-ST. Nothing of this is even noteworthy. On the other side, the Rebels lose their only other base besides Yavin, HALF THEIR FLEET even before Rogue One, and the Mandalorians lose a shitload of troops as well and are totally exposed to a takeover by the Imperial partisans, which Thrawn could throw some aid to in any case. This is an utter disaster for the Rebels. Had he not aimed to destroy them all but MOST of them, he would have defanged the rebellion then and there and most likely broken the alliance. All he gave them this way is a narrative for hope. And this always happens with the strategic masterminds, because as antagonists, they're really bad. With no flaws by design, you always have to cook shit up or let them start making mistakes for no reason. Nothing would be as terrifying to the Rebel cause as a mediocre officer following protocol, but instead they always get geniuses, evil lords with religious agendas or morons. Lucky rebels.